The ambit of alternation Architecture was aboriginal alien in the addition of the book Designing Interactions. Gillian Crampton Smith declared that there were four ambit to an alternation architecture language9 . An added fifth ambit was added by Kevin Silver.10
1D Words
This ambit defines the interactions. Words are the alternation that user use to collaborate with.
2D Beheld Representations
The beheld representations are the things that the user interacts with on the interface. These may accommodate but not bound to "typography, diagrams, icons, and added graphics"
3D Physical altar or space
The amplitude with which the user interacts is the third ambit of alternation design. It defines the amplitude or altar "with which or aural which users collaborate with"
4D Time
The time with which the user interacts with the interface. Some examples of this are "content that changes over time such as sound, video, or animation"
5D Behavior
The behavior defines the users accomplishments acknowledgment to the interface and how they acknowledge to it.
1D Words
This ambit defines the interactions. Words are the alternation that user use to collaborate with.
2D Beheld Representations
The beheld representations are the things that the user interacts with on the interface. These may accommodate but not bound to "typography, diagrams, icons, and added graphics"
3D Physical altar or space
The amplitude with which the user interacts is the third ambit of alternation design. It defines the amplitude or altar "with which or aural which users collaborate with"
4D Time
The time with which the user interacts with the interface. Some examples of this are "content that changes over time such as sound, video, or animation"
5D Behavior
The behavior defines the users accomplishments acknowledgment to the interface and how they acknowledge to it.
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ReplyDeletenice article, a bit complicated though
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